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Wiki / Server Information

World
Perma
Experience
1x*
Loot
1x*
Skills
2x (≈4x with Fast Attack)
Magic
2x
Regeneration
1x
Base attack speed
1000ms
PvP
Mixed PvP, 61.5% baseline player damage reduction, protection until level 21
Experience Boost Bonus
50% Increased

* See “Bonuses” below; many modifiers stack on top of base rates.

Core Rates

Loot rate x1*
Skills rate x2 (Actually x4 with Fast Attack!)
Magic rate x2
Regeneration rate x1 (And double conjure ammo amount)
Base attack speed 1 second
Player damage 55% of calculated damage against monsters (45% global player damage reduction)
Monster damage Scales by player level when a monster hits a player:
Level 1-90: +0%
Level 91-200: +0.03% per level over level 90 (level 100: +0.3%, level 200: +3.3%)
Level 201-300: +0.04% per level after level 200 (level 300: +7.3%)
Level 301-1000: +0.05% per level after level 300 (level 500: +17.3%, level 600: +22.3%, level 1000: +42.3%)
Level 1001+: +0.05% per level after level 1000
World Type Mixed PvP (read below)
PvP Damage 38.5% of calculated damage (30% PvP reduction, then the 55% global player damage multiplier)
PvP Protection Until Level 21
Party level range 33%

Additional experience bonuses

Calculation: experience × rate × bonus

See the dedicated Experience Bonuses page for the full list of XP multipliers, the catch-up formula and tier table, and the current server-side XP_BONUS_CONFIG values.

Additional loot bonuses

  • Premium Account: +30%
  • Weed: Cheese +25%, Blue Cheese +50%, Lemon Haze +10%, Super Lemon Haze +20%, Purple Haze +40%
  • Global Loot Boost: +10%
  • Global Loot Boost Initiator: +90%
  • Guilds with warmode enabled: +15%
  • Monster Prey: Any of [+20%, +30%, +40%, +60%]
  • Creature of the day: +30%
  • Bat Companion: +10%
  • Raven Companion: +10%
  • Energy Aura: +10%
  • Amulet of Luck: +10%
  • Wolf Tooth Chain: +2%
  • Party with Paladin: +20%
  • Lore (Party Loot): +60%
  • Task Point: +10%

Death penalty

Mixed PvP

Experience and skill loss

The percentage is removed from your total accumulated experience, magic-level mana and skill tries. Each blessing reduces the loss by 1 percentage point.

Without blessings 6% base loss
0 blessings6%Base
1 blessing5%−1%
2 blessings4%−2%
3 blessings3%−3%
4 blessings2%−4%
5 blessings1%Minimum loss

Item drop chances

Item loss is rolled separately from experience and skills. These chances apply to a normal death without an Amulet of Loss.

Blessings 0 1 2 3 4 5
Carried containers 100%70%45%25%10%0%
Other droppable items 10%7%4.5%2.5%1%0%
Red skullRed skull overrides protection

Blessings and Amulet of Loss do not prevent item loss. All carried equipment and backpack contents are dropped.

  • Five blessings reduce normal item-drop chances to 0%, while XP and skill loss remains 1%.
  • An Amulet of Loss prevents item drops and is consumed, unless you have red skull.
  • Characters at level 20 or below are protected from item loss on normal deaths.

Getting blessings

Blessing NPCsVisit the five individual blessing NPCs listed above.
Temple NPCsBuy any missing blessing at a temple NPC.
Blessing StonesOne missing blessing for 5 donation points in the Store; also available through the Battlepass.

After death: Blessings are normally consumed. For a protected non-PvP disconnect or high-ping death, XP and skill loss is reduced to 20% of the normal amount and blessings are kept. Hardcore PvM uses different death rules.

PvP information

PvP information

World type

(Mixed PvP)

Open PvP with skull system

  • White skull (attacking a player without a skull)
  • Red skull (too many unjustified kills. You lose all items when dying. You lose your red skull when all unjustified kills expire.)
  • Yellow skull (attacking a skulled player that did not attack you first; no unjustified for killing yellow)

No‑PvP Areas

  • Nyhem and Liberty Bay (except Goroma) are Non‑PvP. When you see this icon you are protected.
    Mana spent reduction for conjure spells 100%
White skull on kill duration 15 minutes

System Behavior

Premium frag time 16 hours
Free account frag time 24 hours
Kills for red skull 3
Kills for ban 6
Red skull duration 3 days
First ban 3 days
Second ban 7 days
Third+ ban 30 days

Player Kill Experience Restrictions

PvP-Enforced with skull system for Guild vs Guild

Same account protection You cannot gain experience from killing your own characters or characters owned by the same account
Level difference limit Maximum 75 level difference between attacker and victim
Party and guild protection You cannot gain experience from killing players in your party or guild

PvP-Enforced Experience System

You can only gain experience from the same victim up to 3 times

Kill Count Experience Gain
First Kill 100%
Second Kill 80%
Third Kill 70%
Fourth and beyond 0%

Zones information

PvP Zone
  • You can attack players and monsters.
  • You can use all spell types and gain 100% magic level rate.
No‑PvP Zone (Nyhem & Liberty Bay)
  • You cannot participate in PvP but can attack monsters.
  • You can use all spells, but magic skill does not progress with conjure spells.
Protection Zone (Temple and depots)
  • You are safe from players and monsters.
  • You can use all spells and gain 100% magic level rate.
Houses
  • You are safe from players and monsters.
  • Regeneration only for premium players.
  • You can use all spells, but magic skill does not progress with conjure spells.
Trainers
  • You are safe from players and monsters (you can't die here).
  • You can't use conjure spells.
VIP Trainers
  • You are safe from players and monsters (you can't die here).
  • You can use conjure spells but do not gain magic level progress.

Party information

Unjust on kill of party member No
Party experience bonus
  • 16.5% for having a Paladin family vocation
  • 15.75% for having a Sorcerer family vocation
  • 20.25% for having a Knight family vocation
  • 18.75% for having a Druid family vocation
  • 18% for having a Monk family vocation

Party Size

  • 1: 0%
  • 2: 13.5%
  • 3: 16.5%
  • 4: 18%
  • 5+: 21%
Party size, unique vocation families, and Party XP lore are multiplicative. See Experience Bonuses for the full calculation.
Range Max 30 SQM away.

Miscellaneous information

Serversave 12:00 CEST
Multiple characters online per device Max 3 (automatic limit)
Multiple characters online per account Max 3
Runes Conjure / Market / Quests / NPCs
House Rent period: Weekly (50% of buy price)

Connection information

Account SIGN UP
Client DOWNLOAD LAUNCHER
Discord DISCORD

Find more info on In‑Game Wiki, Website Wiki and on our Discord.

Catch-up XP Details ›

+180% +7.5%

Extra XP from monsters

Available through Level 793 on Perma
Discord content is disabled.