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An adventurer overlooking temples, mines, an arena, and newly explored paths across Midhem
Game update · 1/3–3/3

Midhem Changelog

June 1 to July 14

6 min read

A six-week update focused on a smoother start, deeper market tools, more tactical bosses, and a cleaner client. Here is everything that changed across Midhem.

8new features
3cursed boss tasks
5update sections
01

Part 1 of 3

New Features

  • Added the Nyhem Starter Guide, guiding new players through temple activities, level milestones, mining, the arena, and other early-game content.
  • Added Market Analysis with price history, trading volume, recent transactions, charts, and market signals.
  • Added persistent minimap exploration. Discovered areas are now saved separately for every character.
  • Added NPC Trade Undo, allowing recent purchases and sales to be reversed at their original price.
  • Added an Auto-Loot Rarity Items option for Rare, Epic, Legendary, and Mythic equipment, regardless of shop value.
  • Added three new Cursed Boss Tasks:
    • Cursed Blightmaw Reaver
    • Cursed Judgement Lion
    • Cursed Hellfire Reaper
  • Added customizable health and mana bar backgrounds with Bronze, Frost, and Crimson themes.
  • Added a unified Windows launcher with DirectX and OpenGL renderer selection.
Adventurers facing three cursed bosses in a ruined arena
More deliberate boss encounters, corrected rewards, and three new cursed tasks.
02

Part 2 of 3

Bosses, Tasks and Combat

  • Bosses now receive 50% damage protection for two minutes after the first damaging hit. The client displays the remaining protection time.
  • Improved monster targeting behavior. Monsters can now prioritize targets based on distance, health, damage dealt, and random selection.
  • Corrected several boss flags, summons, defenses, elemental attacks, and movement behaviors.
  • Players dealing exactly 1% of a boss's health now correctly qualify for boss rewards.
  • Added task credit to several previously missing monsters, including Thundercore Sentinel, Defiler, Omruc, Rahemos, Nightmare Scion, and Renegade Knight.
  • Fixed incorrectly calculated Task Points and task charm bonuses.
  • Mentor Other now correctly grants druids the listed 5% healing bonus.
03

Part 2 of 3

Items, Boosts and Travel

  • Global XP and Loot Boosts now last one hour instead of two.
  • The Global Loot Boost price was reduced from 25 to 15 coins.
  • Travel NPCs now support direct phrases such as “bring me to...” without additional confirmation.
  • Ring of the Sky now provides energy protection and a speed bonus. Its NPC value increased from 30,000 to 40,000 gold.
  • Removed physical protection from the Golden Amulet.
  • Added Silver Tokens and additional items to crafting material analysis.
A bronze-framed magical map and organized adventurer interface tools
A clearer, more configurable client built around the way you play.
04

Part 3 of 3

Client and Interface

  • Redesigned the inventory with a configurable action menu and an option to hide the top menu.
  • Added Wiki search and quick access to important windows.
  • Modernized text rendering for clearer fonts and better international character support.
  • Added selectable UI font profiles, including Segoe UI, Verdana, and Tahoma.
  • The console can now be resized horizontally and minimized.
  • Reorganized the options menu and improved visual consistency across the interface.
  • Added separate volume controls for bot alarms and world-boss announcements.
  • Improved German, Polish, Portuguese, Spanish, and Swedish translations.
  • Private messages now automatically open in a new tab.
  • Added minimap position copying and direct Wiki access from monster context menus.
  • Improved account-status information on the character selection screen.
  • Desktop client builds now target Windows 10 or newer.
05

Part 3 of 3

Important Fixes

  • Auto-loot now correctly handles equipped and unequipped versions of the same item.
  • Fixed Battle Pass progression at maximum level and improved reward validation.
  • Fixed autowalk, minimap marker, audio, and client performance issues.
  • Prevented players from selecting cosmetics they do not own.
  • Fixed raid and broadcast message formatting.
  • Fixed interface reload issues that could cause duplicated callbacks or errors.