World Transfer from Tempra to Perma is enabled until 2023-04-25 Buy character transfer now for 50 Midhem-credits.

Wiki / Lore

Lore Points: These are not just game scores; they represent Knowledge of the Old Worlds. A player with high Lore is seen as a Sage-Warrior, someone who understands the secrets of the universe before the fracture.

Lore points are based on many different metrics

  • Experience
    • +1 point per level
  • Skills
    • Mages: (magicLevel / 2.68) - 3
    • Knights: (skillMelee / 2.68) - 3
    • Monks: (skillFist / 2.68) - 3
    • Paladins: (skillDistance / 2.74) - 3
  • Economy (Max 50 points)
    • +5 points per each achivement orb (craftable)
  • World Bosses (Max 30 points)
    • +1 point per World Boss killed
  • Raid Bosses (Max 30 points)
    • +3 points per Raid Boss killed
  • Task
    • +5 points for 1,000 kills
    • +5 points for 2,000 kills
    • +10 points for 10,000 kills
  • Quests
    • +10 points Annihilator Quest (Edron)
    • +10 points Demon Helmet Quest (Edron)
    • +10 points Plague of Pennisula Quest (Tindra)
    • +10 points Inquisition Quest (Liberty Bay)
    • +10 points Behemoth Quest (Edron)
    • +10 points Warlock Quest (Edron)
    • +10 points Pirate's Quest (Liberty Bay)
    • +10 points Cults Quest (Liberty Bay)
    • +10 points Crossfest Quest (Edron)
    • +10 points Ferumbras Tower Quest (Liberty Bay, Goroma)
    • +10 points The Poisoned Temple Quest (Canary)
    • +10 points HOTA quest (Ankrahmun)
    • +10 points Black Knight quest (Venore)
    • +10 points Desert Quest
    • +10 points Dara Necro Quest
    • +10 points Orc Fortress Quest
    • +10 points Banshee Quest
    • +10 points Fireborn Quest
    • +10 points Guzzle Quest

You need lore points for..

  • Lore specilizations
  • Buying a farm: Atleast 100 lore points are required
  • Entrance of the Inquisition Quest seals
  • Tempra season highscore rewards

Obtaining your first pick in Lore specilizations

To do so you need 50 Lore points. You can then decide if you want to follow one of three paths or go another, the paths are either Supportive, Offensive or Defensive.

The first column cost 50 points - second 75 points - third 125 points - fourth 150 points. Each path has four columns. You can reset your picks by using a Reset Lore Stone - This will nullify your picks and allow you to pick again.

You must ALWAYS own the previous column of the path you're picking in other to pick the next lore column.

Example: You have column 1 in Offensive (4% critial bonus) - You cannot pick stage 2 in Supportive (Max Health +8%)

Use command CTRL U to open the window in-game.

You receive reset lore stones from crafting or the in-game store

Elemental

5% Elemental Resistance

1006 players

Max Health

+6% Max Health

448 players

Max Mana

+8% Max Mana

84 players

Life Leech

+4% Life Leech

88 players

Mana Leech

+4% Mana Leech

131 players

Survival

50% Chance To Revive On Death

13 players

Strength

+8% Physical Protection

79 players

Critical Bonus 4

+4% Critical Bonus

1852 players

Hunting Prey

Half Price For Preys

342 players

Speed

+40 Speed

528 players

Weaponary

+20% Weapon Damage

294 players

Magical Damage

+8% Rune / +8% Spell Damage

200 players

Critical Bonus 8

+8% Critical Bonus

195 players

Military Strategy

+8% PvP Damage

10 players

Monster Luck

+40% Loot Bonus

1316 players

Party XP

+10% Party Experience Bonus

116 players

Capacity

+300 Capacity

198 players

Magical Healing

+12% Rune/Spell Healing

60 players

Regeneration

50% Increased Regeneration

72 players

Potion Mastery

20% Potions Buff

21 players

Defensive Strategy

+8% PvP Reducion

2 players