Wiki / Lore
Lore points are based on many different metrics
- Experience
- +1 point per level
- Skills
- Mages: Magic Level / 8
- Knights: Skill Melee / 9
- Paladins: Skill Distance / 10
- Economy (Max 50 points)
- +5 points per each achivement orb (craftable)
- World Bosses (Max 30 points)
- +1 point per World Boss killed
- Raid Bosses (Max 30 points)
- +5 points per Raid Boss killed
- Task
- +5 points for 1,000 kills
- +5 points for 2,000 kills
- +10 points for 10,000 kills
- Outfits
- +3 points per season reward
- +3 points per store outfit
- Quests
- +10 points Annihilator Quest (Edron)
- +10 points Demon Helmet Quest (Edron)
- +10 points Plague of Pennisula Quest (Tindra)
- +10 points Inquisition Quest (Liberty Bay)
- +10 points Behemoth Quest (Edron)
- +10 points Warlock Quest (Edron)
- +10 points Pirate's Quest (Liberty Bay)
- +10 points Cults Quest (Liberty Bay)
- +10 points Crossfest Quest (Edron)
- +10 points Ferumbras Tower Quest (Liberty Bay, Goroma)
- +10 points The Poisoned Temple Quest (Canary)
You need lore points for..
- Lore specilizations
- Buying a farm: Atleast 100 lore points are required
- Entrance of the Inquisition Quest seals
- Tempra season highscore rewards
Obtaining your first pick in Lore specilizations
To do so you need 50 Lore points. You can then decide if you want to follow one of three paths or go another, the paths are either Supportive, Offensive or Defensive.
The first column cost 50 points - second 75 points - third 125 points - fourth 150 points. Each path has four columns. You can reset your picks by using a Reset Lore Stone - This will nullify your picks and allow you to pick again.
You must ALWAYS own the previous column of the path you're picking in other to pick the next lore column.
Example: You have column 1 in Offensive (4% critial bonus) - You cannot pick stage 2 in Supportive (Max Health +8%)
Use command CTRL U to open the window in-game.
You receive reset lore stones from crafting or the in-game store
Elemental5% Elemental Resistance 522 players |
Max Health+8% Max Health 224 players Max Mana+8% Max Mana 49 players |
Life Leech+4% Life Leech 48 players Mana Leech+4% Mana Leech 82 players |
Survival50% Chance To Revive On Death 9 players Strength+10% Physical Protection 39 players |
Critical Bonus 4+4% Critical Bonus 892 players |
Military Strategy+8% PvP Damage 121 players Speed+40 Speed 262 players |
Weaponary+20% Weapon Damage 109 players Magical Damage+8% Rune / +8% Spell Damage 91 players |
Critical Bonus 8+8% Critical Bonus 78 players Hunting PreyHalf Price For Preys 2 players |
Monster Luck+40% Loot Bonus 674 players |
Defensive Strategy+8% PvP Reducion 32 players Capacity+300 Capacity 131 players |
Magical Healing+12% Rune/Spell Healing 16 players Potion Mastery20% Potions Buff 52 players |
Regeneration50% Increased Regeneration 4 players Party XP+10% Party Experience Bonus 1 players |